Music and audio allow for a more immersive experience in any form of media. Games help users connect powerfully to virtual experiences, moments of social interaction and commerce.
These two elements have the potential to complement one another in new and valuable ways. The music business needs better ways to engage fans and monetize fandom, something gaming has cracked. Games need music and related products that fit the culture of specific popular games and esports events–and that don’t come with horrific licensing snags or a compromise on quality. Continue reading “Five Vectors Creating New Music Interaction Layers for Gaming Experiences, New Revenue Opportunities for Artists”